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Non-Uniform Blur

pre 1.18

Blur image using simpler algorithm. Allowing for variable blur strength.



Node Data

FilterArray

Display name

Non-Uniform Blur

Internal name

Node_Blur_Simple

Inheritances

node
node_processor
node_blur_simple

Inputs

node_blur_simple

surface

Surface In

float

Size

enum

Oversample Mode

surface

Blur Mask

bool

Override Color

color

Color

surface

Mask

float

Mix

bool

Active

toggle

Channel

gradient

Gradient

map

Gradient Map

gradientrange

Gradient Map Range

bool

Use Gradient

bool

Gamma Correction

Outputs

node_blur_simple

surface

Surface Out

Non-uniform Blur (formerly simple blur) is a blur node that use simpler algorithm than the Blur, which allows you to control the blur size per pixel.




Properties


Size


Maximum blur size.


Blur Mask


Extra surface use for scaling blur effect.


Override Color


Replace the resulting color with a uniform color, use when you only want to blur the alpha channel.


Gradient


Apply color blending per sampling.